﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using haptic.src.engine;
using Microsoft.Xna.Framework;

namespace haptic.src.components
{
    [Serializable]
    public class cDynamic : Component
    {
        public cDynamic(){}
        public cDynamic(Entity oOwner) : base(oOwner) {}
        #region Attributes
        [XmlElement("velocity")]
        public Vector2 m_vVelocity = Vector2.Zero;
        #endregion
    }
}
